
- DCS WORLD CLICKABLE COCKPIT PC
- DCS WORLD CLICKABLE COCKPIT SIMULATOR
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It is as powerful as having another person to command- no less.Īll it takes is training- which is BTW suitably easy and powerful. It is seriously one of those programs you buy for one game (Elite Dangerous) and then I start thinking about for ANY other thing to use.
DCS WORLD CLICKABLE COCKPIT PC
Now, my problem is I have very little precious time to work on my PC (two small kids yadda yadda) so I emplyed a very simple trick in the commands programming and it solved everything. That is a lot of very normal noise or regular breathing got translated into commands. Let's say it DOES an amazing job BUT with my cheapo headphones/mike combo I have a lot of fake-positive. I'm so sorry for the belated answer, I totally forgot about this thread! How reliable have you found voice attack to be? I'm considering this as a way to control AI wingmen, vs. Not that it's right or anything- but me with a wife and two kids, having finally someone who does what I say it's a refreshing feeling.

That allows me to instruct by voice the crew to do what I want. It is one of the most complicated aircraft in the sim, but I can achieve 100 control with my HOTAS and clickable cockpit. I feel that DCS Worlds clickable cockpits are to cool to give up to Controller buttons. Many of the DCS aircraft also have clickable cockpits, so any of the cockpit controls can be looked at and clicked with the mouse buttons. I've got my zoom mapped to pitch axis of Hat button so you can zoom up close to switch to make clicking a breeze. View will freeze there like a custom snap view. Just look at button you want to click on and pause TrackIR. Ridiculously quick and seemless.Īnother alternative to snap views, is mapping TrackIR pause to cyclic button. I'm now using Voice Attack to call up snap views. This DCS freeware aircraft module comes with fully clickable cockpit and.
DCS WORLD CLICKABLE COCKPIT SIMULATOR
Instead of TrackBall, which is a great tool, I have a 4x4 inch touch pad "mouse" velcro'd to base of my collective.īarely need to move hand to get there and never let go of cyclic. DCS World or Digital Combat Simulator has been created by Eagle Dynamics. Snap views programed for all switches, gauges, and strategic points of view. The Kensington Orbit Trackball even has a legitimate scroll wheel, and I recently purchased one to replace my venerable Logitech Trackman Marble. This allows me to use the mouse while keeping my hand on the stick. This saves me from having to keep my head still with TrackIR.įinally (and IMO most importantly), I keep an ambidextrous trackball mouse on the left behind my throttle. Next, I'll create custom SnapViews of consoles that require quick access or repeated manipulation, like the pedestal and overhead consoles in the Huey. Over 25 fighter jet aircraft for PC Gaming. It Including a Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D fighter.
DCS WORLD CLICKABLE COCKPIT DOWNLOAD
Free download includes the Caucasus region and Black Sea that encompasses much of Georgia. Same goes for items in awkward positions in the cockpit. Realistic simulation of military aircraft, tanks, ground vehicles, navy ships, world war two vehicles, trains and ships. If you can't remember what button did something, you can actually look for it in the cockpit in real time.Whatever I use regularly, I map to the HOTAS or MFDs.


When ive tried flightsims in the past its always been the number of keyboard shortcuts to remember that puts me off and makes it harder to learn - whereas in VR, with a real clickable cockpit, it should in my opinion be far far easier to learn as you're actually pressing labelled buttons. Pilots wouldn't have keyboard shortcuts to remember or have to remember which button on their joystick dropped the landing gear. But to me that's not realistic because in real life the whole jet, radio etc would all be controllable from the cockpit and things would be labelled. I know that controls can be bound to buttons, and a good hotas will have probably 50 buttons on it. Hence, I would rather just go straight in by having a fully clickable cockpit, with the mouse being used to represent the finger in real life, and making the throttle and joystick have only the buttons that would be there in real life. If you can't remember what button did something, you can actually look for it in the cockpit in real time. Click to expand.Yeah this is what concerns me.
